AI Insights · Timothy · March 2025
Top Snake Games in Australia: Q1 2025 Performance
Explore the performance trends of the top 5 snake games in Australia during Q1 2025, featuring download, revenue, and active user metrics from Sensor Tower's unified platform data.
In the first quarter of 2025, the top snake games in Australia showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at how each app fared.
SSSnaker from HABBY saw a notable increase in weekly revenue, peaking at around $2.2K in early February. Downloads surged briefly to 100 in the same week, while weekly active users remained fairly consistent, hovering around 1.8K throughout the quarter.
Snake Clash! by Supercent, Inc. maintained strong weekly downloads, reaching over 19.5K in early March. Revenue also saw a high point of approximately $1.3K in mid-March. Active users, however, experienced a decline from 143K to around 70K by the end of the quarter.
Little Big Snake from LittleBigSnake, Inc. faced a challenging quarter with downloads dropping to zero for several weeks in March. Revenue peaked at $376 in mid-January, while active users decreased steadily from 731 to 362.
Snake Rivals - io Snakes Games, developed by Supersolid Ltd, experienced fluctuations in revenue, peaking at $374 in mid-February. Downloads varied, with the highest being 227 in early January. Active users remained stable, averaging around 1.1K.
Finally, Snake.io - Fun Online Snake by Kooapps showed a consistent download rate, peaking at 9.7K at the start of the quarter. Revenue reached its highest at $354 in early February, and active users increased from 40.7K to 27.6K by the end of March.
These insights, sourced from Sensor Tower, offer a glimpse into the dynamic performance of these popular snake games. For more detailed analytics, visit Sensor Tower's platform.